set_particle_material
Set particle material properties on GPUParticles nodes to control emission shape, color, spread, gravity, velocity, and damping. Spread is in degrees; velocities are in pixels/s (2D) or m/s (3D).
Instructions
Set ParticleProcessMaterial properties on a GPUParticles node; spread is in degrees and velocities are pixels/s in 2D, metres/s in 3D
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| color | No | ||
| spread | No | ||
| gravity | No | ||
| direction | No | ||
| node_path | Yes | ||
| scale_max | No | ||
| scale_min | No | ||
| damping_max | No | ||
| damping_min | No | ||
| emission_shape | No | ||
| orbit_velocity_max | No | ||
| orbit_velocity_min | No | ||
| angular_velocity_max | No | ||
| angular_velocity_min | No | ||
| emission_box_extents | No | ||
| emission_ring_height | No | ||
| emission_ring_radius | No | ||
| initial_velocity_max | No | ||
| initial_velocity_min | No | ||
| emission_sphere_radius | No | ||
| emission_ring_inner_radius | No | ||
| attractor_interaction_enabled | No |