assert_node_state
Verify a node property in the running Godot game matches an expected value using operators (eq, neq, gt, lt, contains, type_is) to validate state.
Instructions
Assert a property of a node in the running game against an expected value using the given operator
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| expected | No | ||
| operator | No | eq | |
| property | Yes | ||
| node_path | Yes |