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rezaahmadn

godot-mcp-bridge

by rezaahmadn

get_game_node_properties

Read live property values from any node in the running game to monitor state and debug behavior.

Instructions

Read live property values of a node in the running game

Input Schema

TableJSON Schema
NameRequiredDescriptionDefault
node_pathYes
propertiesNo
Behavior3/5

Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

With no annotations, the description carries the full burden. It discloses the read-only nature via the verb 'Read', but does not cover behaviors like return format, error handling, or behavior when node_path is invalid or properties is empty. This is basic transparency but not rich.

Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

Conciseness5/5

Is the description appropriately sized, front-loaded, and free of redundancy?

The description is a single, front-loaded sentence with no filler. Every word contributes to understanding the tool's core purpose.

Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

Completeness2/5

Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

Given no annotations, no output schema, and zero parameter coverage, a simple one-line description is insufficient. It does not mention expected results, error scenarios, or how it differs from the many sibling read tools. For a low-complexity tool, it is still under-specified.

Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

Parameters1/5

Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

Schema description coverage is 0%, so the description must compensate, but it adds no parameter-specific meaning. It does not explain node_path format, how the properties array works, or what happens if omitted. The description provides no value beyond the schema's structural field names.

Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

Purpose5/5

Does the description clearly state what the tool does and how it differs from similar tools?

The description clearly states the tool's function with a specific verb ('Read'), resource ('live property values of a node'), and scope ('in the running game'), which distinguishes it from similar siblings like 'get_node_properties' (likely editor-side) and 'batch_get_properties'.

Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

Usage Guidelines4/5

Does the description explain when to use this tool, when not to, or what alternatives exist?

The phrase 'in the running game' provides clear context for when to use this tool (runtime, not editor). However, it does not explicitly name alternatives or exclusion conditions, so it stops short of a 5.

Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

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