cross_scene_set_property
Set a property on every node of a given engine class across all scene files, previewing changes by default and requiring force to write.
Instructions
Set one property on every node of a given engine class across all scene files on disk; previews by default, requires force=true to write
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| type | Yes | ||
| force | No | ||
| value | Yes | ||
| dry_run | No | ||
| property | Yes | ||
| path_filter | No | res:// | |
| exclude_addons | No |