Skip to main content
Glama
rezaahmadn

godot-mcp-bridge

by rezaahmadn

add_scene_instance

Add an instanced scene as a child node of the currently edited scene by specifying the scene path, and optionally name and parent path.

Instructions

Instance a packed scene as a child node of the currently edited scene

Input Schema

TableJSON Schema
NameRequiredDescriptionDefault
nameNo
scene_pathYes
parent_pathNo.
Behavior2/5

Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

No annotations are provided, so the description carries full burden. It only states the core action without disclosing side effects, error conditions, return values, or any prerequisites. For a mutating tool, more behavioral context is needed.

Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

Conciseness5/5

Is the description appropriately sized, front-loaded, and free of redundancy?

The description is a single, front-loaded sentence with no filler. Every word contributes meaning, making it appropriately concise for the tool's simplicity.

Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

Completeness2/5

Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

The tool has no annotations, no output schema, and 3 parameters with undocumented semantics. The description provides minimal context about invocation requirements, failure modes, or what result to expect. This is insufficient for an agent to use it reliably.

Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

Parameters2/5

Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

Schema description coverage is 0%. The description indirectly hints at scene_path and parent_path via 'packed scene' and 'child node', but it does not explicitly explain the 'name' parameter or the semantics of the default parent_path. It fails to compensate for the missing schema descriptions.

Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

Purpose5/5

Does the description clearly state what the tool does and how it differs from similar tools?

The description uses a specific verb ('Instance') and identifies the resource ('a packed scene') and the target location ('as a child node of the currently edited scene'). This clearly distinguishes it from siblings like add_node or add_mesh_instance.

Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

Usage Guidelines4/5

Does the description explain when to use this tool, when not to, or what alternatives exist?

It clearly states the context of use (instancing a packed scene into the currently edited scene), which implies when this tool is appropriate. However, it does not explicitly mention alternatives or exclusion cases, so it falls short of a 5.

Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

Install Server

Other Tools

Latest Blog Posts

MCP directory API

We provide all the information about MCP servers via our MCP API.

curl -X GET 'https://glama.ai/api/mcp/v1/servers/rezaahmadn/godot-mcp-bridge'

If you have feedback or need assistance with the MCP directory API, please join our Discord server