add_gridmap
Create or reconfigure a GridMap with a MeshLibrary, placing cell instances at specified coordinates to construct tile-based environments.
Instructions
Create or reconfigure a GridMap with a MeshLibrary and paint cells; painted cells are not undoable
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| name | No | GridMap | |
| cells | No | ||
| position | No | ||
| cell_size | No | ||
| node_path | No | ||
| parent_path | No | . | |
| mesh_library_path | No |