create_animation_tree
Add an AnimationTree with a state machine root to a parent node and wire it to an AnimationPlayer for animation control.
Instructions
Add an active AnimationTree with a state machine root under a parent node and wire it to an AnimationPlayer
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| name | No | AnimationTree | |
| node_path | Yes | ||
| anim_player | No |