select_nodes
Select nodes in the Godot editor scene tree to inspect them in the Inspector, with modes to replace, add, or remove selections for efficient scene editing.
Instructions
Select nodes in the editor scene tree and optionally show them in the Inspector
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| mode | No | replace | |
| focus | No | ||
| inspect | No | ||
| node_path | No | ||
| node_paths | No | ||
| for_property | No | ||
| inspector_only | No |