set_editor_camera
Move the 3D editor viewport camera to a specific position, rotation, or look-at target, and adjust FOV for scene inspection.
Instructions
Move the 3D editor viewport camera in world space; look_at is applied after rotation_degrees and overrides it
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| fov | No | ||
| look_at | No | ||
| position | No | ||
| rotation_degrees | No |