connect_signal
Connect a Godot node signal to a method on a target node, persisting the connection into the scene file.
Instructions
Connect a node signal to a method on a target node, persisted into the scene file
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| method_name | Yes | ||
| signal_name | Yes | ||
| source_path | Yes | ||
| target_path | Yes |