create_shader
Generate a shader file with a template for the specified shader type when content is empty, supporting spatial, canvas_item, particles, and sky variants.
Instructions
Create a shader file, generating a template for the given shader_type when content is empty
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| path | Yes | ||
| force | No | ||
| content | No | ||
| shader_type | No | spatial |