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rezaahmadn

godot-mcp-bridge

by rezaahmadn

remove_animation

Remove an animation from an AnimationPlayer's default library in Godot by specifying the node path and animation name.

Instructions

Remove an animation from an AnimationPlayer's default library

Input Schema

TableJSON Schema
NameRequiredDescriptionDefault
nameYes
node_pathYes
Behavior2/5

Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

Without annotations, the description is the sole source of behavioral info. It implies a permanent mutation but does not disclose side effects, reversibility, permission requirements, or error conditions, which is insufficient for a destructive operation.

Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

Conciseness5/5

Is the description appropriately sized, front-loaded, and free of redundancy?

Single sentence, front-loaded with action and object, no filler.

Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

Completeness2/5

Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

For a mutation tool with no output schema, the description does not explain return values, failure behavior, or side effects. It is adequate for the simplest cases but incomplete for agents needing operational details.

Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

Parameters3/5

Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

The schema has no descriptions (0% coverage), but the description implicitly maps 'name' to the animation and 'node_path' to the AnimationPlayer. However, it does not explicitly name the parameters or specify formats, so it only partially compensates.

Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

Purpose5/5

Does the description clearly state what the tool does and how it differs from similar tools?

The description uses a specific verb 'Remove' and clearly identifies the resource ('animation') and its scope ('from an AnimationPlayer's default library'), which differentiates it from sibling tools like list_animations and create_animation.

Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

Usage Guidelines2/5

Does the description explain when to use this tool, when not to, or what alternatives exist?

No guidance is provided on when to use this tool vs alternatives, prerequisites, or edge cases. The description only states what it does, leaving the agent to infer usage context.

Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

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