tilemap_set_cell
Set specific tile cells in Godot TileMaps to programmatically build and modify game level layouts and terrain.
Instructions
Set single tile cell. (Compatibility tool)
Tool call template
This tool declares no required parameters. Add optional parameters from the input schema as needed.
{
"id": 1,
"jsonrpc": "2.0",
"method": "tools/call",
"params": {
"arguments": {},
"name": "tilemap_set_cell"
}
}Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| timeoutMs | No | ||
| autoConnect | No |