set_audio_bus
Configure Godot audio bus properties to organize sound channels, apply effects, and manage volume routing for game audio mixing.
Instructions
Configure audio bus properties. (Compatibility tool)
Tool call template
This tool declares no required parameters. Add optional parameters from the input schema as needed.
{
"id": 1,
"jsonrpc": "2.0",
"method": "tools/call",
"params": {
"arguments": {},
"name": "set_audio_bus"
}
}Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| timeoutMs | No | ||
| autoConnect | No |