godot_connect
Connect to running Godot engine bridges via WebSocket to enable AI assistants to control game projects, edit scenes, and manage nodes.
Instructions
Connect to a running Godot bridge over WebSocket.
Tool call template
This tool declares no required parameters. Add optional parameters from the input schema as needed.
{
"id": 1,
"jsonrpc": "2.0",
"method": "tools/call",
"params": {
"arguments": {},
"name": "godot_connect"
}
}Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| timeoutMs | No |