set_game_node_property
Set properties on active Godot game nodes during runtime. Modify node attributes like position or visibility in running game sessions through the WebSocket bridge.
Instructions
Set runtime node property. (Compatibility tool)
Tool call template
This tool declares no required parameters. Add optional parameters from the input schema as needed.
{
"id": 1,
"jsonrpc": "2.0",
"method": "tools/call",
"params": {
"arguments": {},
"name": "set_game_node_property"
}
}Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| timeoutMs | No | ||
| autoConnect | No |