bake_navigation_mesh
Bake navigation meshes in Godot to generate AI pathfinding data from scene geometry. Creates walkable area maps for automated character navigation and obstacle avoidance.
Instructions
Bake navigation mesh. (Compatibility tool)
Tool call template
This tool declares no required parameters. Add optional parameters from the input schema as needed.
{
"id": 1,
"jsonrpc": "2.0",
"method": "tools/call",
"params": {
"arguments": {},
"name": "bake_navigation_mesh"
}
}Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| timeoutMs | No | ||
| autoConnect | No |