set_particle_material
Configure particle process materials in Godot Engine through AI assistant integration, controlling emission parameters, textures, and visual effects via the MCP Bridge.
Instructions
Configure particle process material. (Compatibility tool)
Tool call template
This tool declares no required parameters. Add optional parameters from the input schema as needed.
{
"id": 1,
"jsonrpc": "2.0",
"method": "tools/call",
"params": {
"arguments": {},
"name": "set_particle_material"
}
}Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| timeoutMs | No | ||
| autoConnect | No |