tilemap_fill_rect
Fill rectangular regions in Godot TileMaps with specified tiles. Automates bulk tile placement for level design and terrain generation through AI-assisted WebSocket control.
Instructions
Fill tile rectangle. (Compatibility tool)
Tool call template
This tool declares no required parameters. Add optional parameters from the input schema as needed.
{
"id": 1,
"jsonrpc": "2.0",
"method": "tools/call",
"params": {
"arguments": {},
"name": "tilemap_fill_rect"
}
}Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| timeoutMs | No | ||
| autoConnect | No |