set_animation_keyframe
Set specific keyframe values in Godot animations to control node properties at exact timestamps. Programmatically configure animation tracks via the MCP bridge for automated game development.
Instructions
Set keyframe value. (Compatibility tool)
Tool call template
This tool declares no required parameters. Add optional parameters from the input schema as needed.
{
"id": 1,
"jsonrpc": "2.0",
"method": "tools/call",
"params": {
"arguments": {},
"name": "set_animation_keyframe"
}
}Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| timeoutMs | No | ||
| autoConnect | No |