set_material_3d
Set Godot Engine StandardMaterial3D properties to configure 3D surface materials including textures, colors, and rendering parameters.
Instructions
Set StandardMaterial3D properties. (Compatibility tool)
Tool call template
This tool declares no required parameters. Add optional parameters from the input schema as needed.
{
"id": 1,
"jsonrpc": "2.0",
"method": "tools/call",
"params": {
"arguments": {},
"name": "set_material_3d"
}
}Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| timeoutMs | No | ||
| autoConnect | No |