get_physics_layers
Retrieve collision layer and mask data from Godot game engine projects to inspect physics configuration and troubleshoot collision detection issues.
Instructions
Get collision layer and mask. (Compatibility tool)
Tool call template
This tool declares no required parameters. Add optional parameters from the input schema as needed.
{
"id": 1,
"jsonrpc": "2.0",
"method": "tools/call",
"params": {
"arguments": {},
"name": "get_physics_layers"
}
}Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| timeoutMs | No | ||
| autoConnect | No |