setup_environment
Configure Godot world environment settings to manage lighting, sky effects, and atmospheric rendering for game scenes through the MCP Bridge.
Instructions
Configure world environment. (Compatibility tool)
Tool call template
This tool declares no required parameters. Add optional parameters from the input schema as needed.
{
"id": 1,
"jsonrpc": "2.0",
"method": "tools/call",
"params": {
"arguments": {},
"name": "setup_environment"
}
}Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| timeoutMs | No | ||
| autoConnect | No |