get_scene_tree
Retrieve Godot scene hierarchy from editor or runtime to inspect node structure, analyze parent-child relationships, and debug game object composition.
Instructions
Get scene hierarchy from editor/runtime. (Compatibility tool)
Tool call template
This tool declares no required parameters. Add optional parameters from the input schema as needed.
{
"id": 1,
"jsonrpc": "2.0",
"method": "tools/call",
"params": {
"arguments": {},
"name": "get_scene_tree"
}
}Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| timeoutMs | No | ||
| autoConnect | No |