add_raycast
Add RayCast2D or RayCast3D nodes to Godot scenes to detect collisions, measure distances, and implement line-of-sight mechanics in game development.
Instructions
Add RayCast2D or RayCast3D. (Compatibility tool)
Tool call template
This tool declares no required parameters. Add optional parameters from the input schema as needed.
{
"id": 1,
"jsonrpc": "2.0",
"method": "tools/call",
"params": {
"arguments": {},
"name": "add_raycast"
}
}Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| timeoutMs | No | ||
| autoConnect | No |