rename_node
Rename nodes in Godot game engine scenes to organize project hierarchies. Updates node identifiers while maintaining scene structure and script references.
Instructions
Rename node. (Compatibility tool)
Tool call template
This tool declares no required parameters. Add optional parameters from the input schema as needed.
{
"id": 1,
"jsonrpc": "2.0",
"method": "tools/call",
"params": {
"arguments": {},
"name": "rename_node"
}
}Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| timeoutMs | No | ||
| autoConnect | No |