set_tree_parameter
Set AnimationTree parameters in Godot projects to control animation states, blending, and transitions remotely through the WebSocket bridge.
Instructions
Set AnimationTree parameter. (Compatibility tool)
Tool call template
This tool declares no required parameters. Add optional parameters from the input schema as needed.
{
"id": 1,
"jsonrpc": "2.0",
"method": "tools/call",
"params": {
"arguments": {},
"name": "set_tree_parameter"
}
}Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| timeoutMs | No | ||
| autoConnect | No |