duplicate_node
Duplicate Godot nodes and their children to replicate game objects and scene hierarchies without manual rebuilding.
Instructions
Duplicate node and children. (Compatibility tool)
Tool call template
This tool declares no required parameters. Add optional parameters from the input schema as needed.
{
"id": 1,
"jsonrpc": "2.0",
"method": "tools/call",
"params": {
"arguments": {},
"name": "duplicate_node"
}
}Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| timeoutMs | No | ||
| autoConnect | No |