godot_command
Send custom commands to Godot when standard tools are insufficient. Execute low-level operations and access extended engine capabilities through the bridge.
Instructions
Send a custom command to Godot bridge. This is a low-level escape hatch when a named tool is not enough.
Tool call template
Replace each placeholder with a value matching the input schema. Only required parameters are included; add optional parameters as needed.
{
"id": 1,
"jsonrpc": "2.0",
"method": "tools/call",
"params": {
"arguments": {
"command": "<command>"
},
"name": "godot_command"
}
}Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| command | Yes | ||
| payload | No | ||
| timeoutMs | No | ||
| autoConnect | No |