set_game_node_properties
Set multiple runtime properties on Godot game nodes to modify scene objects, adjust gameplay behavior, or update AI configurations.
Instructions
Set multiple runtime node properties. (Compatibility tool)
Tool call template
This tool declares no required parameters. Add optional parameters from the input schema as needed.
{
"id": 1,
"jsonrpc": "2.0",
"method": "tools/call",
"params": {
"arguments": {},
"name": "set_game_node_properties"
}
}Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| timeoutMs | No | ||
| autoConnect | No |