cross_scene_set_property
Set properties across Godot scenes to synchronize node attributes, update game objects, or modify project configurations remotely.
Instructions
Set property across scenes. (Compatibility tool)
Tool call template
This tool declares no required parameters. Add optional parameters from the input schema as needed.
{
"id": 1,
"jsonrpc": "2.0",
"method": "tools/call",
"params": {
"arguments": {},
"name": "cross_scene_set_property"
}
}Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| timeoutMs | No | ||
| autoConnect | No |