setup_collision
Add collision shapes to Godot projects via MCP bridge commands. Configures physics boundaries and collision detection for AI-assisted game development.
Instructions
Add collision shapes. (Compatibility tool)
Tool call template
This tool declares no required parameters. Add optional parameters from the input schema as needed.
{
"id": 1,
"jsonrpc": "2.0",
"method": "tools/call",
"params": {
"arguments": {},
"name": "setup_collision"
}
}Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| timeoutMs | No | ||
| autoConnect | No |