execute_editor_script
Execute GDScript within the Godot editor to automate workflows, manipulate scenes, and control project operations programmatically.
Instructions
Execute GDScript in editor context. (Compatibility tool)
Tool call template
This tool declares no required parameters. Add optional parameters from the input schema as needed.
{
"id": 1,
"jsonrpc": "2.0",
"method": "tools/call",
"params": {
"arguments": {},
"name": "execute_editor_script"
}
}Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| timeoutMs | No | ||
| autoConnect | No |