blender_simulate
Step physics simulations, bake cloth or soft-body results into keyframe animations, or reset point caches. Turn live simulations into usable, animated results.
Instructions
Step a physics simulation forward, bake it to keyframes, or reset the point cache. Bake is how a cloth or soft-body result becomes a usable animation rather than a live simulation.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| op | No | Step, bake to keyframes, or reset the cache. | step |
| frames | No | ||
| objects | No | Objects to bake or reset. | |
| frame_start | No | ||
| response_format | No | 'markdown' for readable output, 'json' for raw structured data. | markdown |