blender_fix_uv_mapping
Repair stretched, overlapping, or out-of-range UVs on selected meshes with smart project or unwrap, then report per-object changes.
Instructions
Repair stretched, overlapping or out-of-range UVs on existing meshes, then report what changed per object.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| margin | No | ||
| method | No | Repair method. | smart_project |
| objects | No | Target meshes; defaults to the active object. | |
| angle_limit_deg | No | ||
| response_format | No | 'markdown' for readable output, 'json' for raw structured data. | markdown |