blender_shape_keys
Create, list, set, and deform shape keys to blend facial expressions, damage states, LOD morphs, or vertex offsets without modifying the base mesh.
Instructions
Create and drive shape keys: facial blends, damage states, LOD morphs or simple deformation without touching the base mesh.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| op | No | What to do with shape keys. | list |
| key | No | Shape key name. | |
| max | No | ||
| min | No | ||
| value | No | For op='set', the slider value. | |
| object | No | ||
| offset | No | For op='deform', a translation to add. | |
| from_mix | No | ||
| vertices | No | For op='deform', only move these vertex indices. | |
| response_format | No | 'markdown' for readable output, 'json' for raw structured data. | markdown |