blender_insert_keyframe
Set animation keyframes on any frame for object location, rotation, scale, or custom data paths, with support for multiple objects and keyframe groups.
Instructions
Insert keyframes on the current or given frame.
Defaults to keyframing the location of the active object. data_paths lets
you key anything addressable, e.g. ['location', 'rotation_euler', 'data.energy'].
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| frame | No | ||
| group | No | ||
| scale | No | ||
| objects | No | ||
| location | No | ||
| rotation | No | ||
| data_paths | No | ||
| response_format | No | 'markdown' for readable output, 'json' for raw structured data. | json |