blender_camera_move
Animate Blender cameras with orbit turntable, follow constraint, or dolly moves, keying motion for deterministic review renders.
Instructions
Animate the camera: a keyed orbit turntable, a follow constraint, or a two-point dolly.
The orbit mode is the quickest route to a review turntable around a model - keys and constraints both, so it renders deterministically.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| mode | No | Orbit turntable, follow constraint, or dolly move. | orbit |
| pivot | No | Rotation/dolly pivot. | |
| camera | No | Camera name; defaults to the active camera. | |
| frames | No | ||
| radius | No | Orbit radius; from the camera. | |
| target | No | For constraint, the object to follow. | |
| up_axis | No | UP_Y | |
| frame_end | No | ||
| full_turn | No | For orbit, a full 360 degrees or a sweep. | |
| constraint | No | For constraint. | TRACK_TO |
| track_axis | No | TRACK_NEGATIVE_Z | |
| frame_start | No | ||
| response_format | No | 'markdown' for readable output, 'json' for raw structured data. | markdown |