blender_shade_smooth
Apply flat or interpolated shading to selected meshes, with an optional angle to keep sharp creases.
Instructions
Set smooth or flat shading on meshes. Pass auto_smooth_angle (for
example 30) to keep sharp creases on a smooth surface.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| smooth | No | ||
| objects | Yes | ||
| response_format | No | 'markdown' for readable output, 'json' for raw structured data. | json |
| auto_smooth_angle | No | Degrees. When set, adds a Smooth-by-Angle modifier so hard edges stay sharp. |