blender_paint_texture
Paint directly into an image datablock and write it to disk, enabling decals, number plates, liveries, or wear masks without leaving Blender.
Instructions
Paint directly into an image datablock and write it to disk.
For placing decals, number plates, liveries or wear masks without leaving Blender.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| mode | No | How to paint. | fill |
| color | No | RGB 0-1 paint colour. | |
| image | No | Name of an existing image datablock to paint into. | |
| width | No | ||
| height | No | ||
| object | Yes | ||
| response_format | No | 'markdown' for readable output, 'json' for raw structured data. | markdown |