blender_set_world
Set the scene's background and ambient lighting by configuring the world environment: flat color, studio gray, physical sky, HDRI, or vertical gradient.
Instructions
Set the world/environment: flat colour, a neutral studio grey, a physical sky, an HDRI image, or a vertical gradient. The world is what you see through the background and what ambient light comes from.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| hdri | No | ||
| color | No | ||
| preset | No | 'color' (default), 'studio_gray', 'sky' (physical Nishita sky) or 'hdri'. | color |
| gradient | No | [[top_rgb], [bottom_rgb]] for a vertical gradient. | |
| strength | No | ||
| sun_rotation | No | ||
| sun_elevation | No | ||
| response_format | No | 'markdown' for readable output, 'json' for raw structured data. | json |