blender_fix_topology
Repair 3D meshes by merging duplicate vertices, recalculating normals, and removing loose geometry, with before/after counts per object.
Instructions
Repair mesh problems: merge duplicate vertices, recalculate normals and delete loose geometry, reporting the before/after counts per object.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| objects | No | Meshes to repair; defaults to the selection. | |
| remove_loose | No | ||
| weld_distance | No | Merge distance for duplicate vertices. | |
| recalc_normals | No | ||
| response_format | No | 'markdown' for readable output, 'json' for raw structured data. | markdown |