blender_geometry
Apply geometry operations such as mirror, array, solidify, remesh, bevel, and normal fixes to Blender meshes, with automatic object-mode restoration for edit-mode actions.
Instructions
Geometry operations that do not fit the generic modifier tool.
Covers mirror, array, solidify, screw, spin, weld, normal fixes, triangulation, decimation, remeshing, wireframe, shrink/fatten and a batch bevel. Edit-mode operations restore object mode automatically, even if the operator raises.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| axis | No | For mirror/spin. | X |
| clip | No | ||
| mode | No | For remesh: VOXEL, BLOCKS, SMOOTH, SHARP. | VOXEL |
| angle | No | For screw/spin, radians. | |
| count | No | For array. | |
| merge | No | ||
| ratio | No | For decimate, 0..1. | |
| steps | No | For screw/spin. | |
| value | No | ||
| width | No | ||
| bisect | No | ||
| offset | No | For array, constant offset. | |
| radius | No | ||
| objects | No | Target meshes. | |
| distance | No | For weld. | |
| segments | No | ||
| operation | Yes | Geometry operation to apply. | |
| thickness | No | ||
| voxel_size | No | ||
| response_format | No | 'markdown' for readable output, 'json' for raw structured data. | markdown |