blender_set_render_settings
Configure renderer settings for Blender scenes: engine, resolution, samples, color management, transparency, motion blur, depth of field, and output options.
Instructions
Configure the renderer: engine, resolution, samples, colour management, transparency, motion blur, depth of field and output settings.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| dof | No | Depth of field: {'focus_object': 'Cube', 'aperture_fstop': 2.8}. | |
| fps | No | ||
| engine | No | 'eevee' (fast), 'cycles' (physically correct) or 'workbench' (fastest, solid preview). | |
| denoise | No | ||
| samples | No | ||
| gpu_device | No | ||
| resolution | No | [width, height] | |
| frame_range | No | [start, end] | |
| max_bounces | No | ||
| output_path | No | ||
| output_format | No | ||
| view_transform | No | 'AgX' (default filmic), 'Filmic' or 'Standard'. | |
| response_format | No | 'markdown' for readable output, 'json' for raw structured data. | json |
| use_motion_blur | No | ||
| film_transparent | No | ||
| resolution_percentage | No |