blender_apply_transform
Bake object location, rotation, and scale into mesh data so exports and modifiers use real geometry instead of transform offsets.
Instructions
Bake transforms into mesh data. Use this before exporting or when a modifier must see real geometry rather than an object transform.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| scale | No | ||
| objects | Yes | ||
| location | No | ||
| rotation | No | ||
| response_format | No | 'markdown' for readable output, 'json' for raw structured data. | json |