blender_look_at
Aim any object at a target by orienting its -Z axis toward it. Works for cameras and spot lights, using object names or coordinates.
Instructions
Aim any object along its local -Z axis at a target (its local +Y becomes 'up'). Works for cameras and spot lights.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| object | Yes | ||
| target | Yes | Object name or 'x,y,z' coordinates. | |
| response_format | No | 'markdown' for readable output, 'json' for raw structured data. | json |