blender_auto_uv
Unwrap meshes automatically and report UV coverage, choosing a suitable projection for mixed hard-surface and organic objects.
Instructions
Unwrap meshes in one call and report the resulting UV coverage.
Picks a projection automatically when method is left at the default, so a
scene of mixed hard-surface and organic meshes does not need hand-picking
per object.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| margin | No | Island margin, 0..1. | |
| method | No | Projection method. | smart_project |
| objects | No | Target meshes; defaults to the active object. | |
| angle_limit_deg | No | Smart project angle limit. | |
| response_format | No | 'markdown' for readable output, 'json' for raw structured data. | markdown |
| scale_to_bounds | No |