blender_pose
Set a bone's location, rotation, and scale on an armature to pose characters before physics baking or to test a rig's range of motion.
Instructions
Set a pose bone's location, rotation and scale. Useful for posing before a physics bake or for checking a rig's range of motion.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| bone | Yes | ||
| scale | No | Bone scale. | |
| armature | Yes | ||
| location | No | Local bone offset. | |
| response_format | No | 'markdown' for readable output, 'json' for raw structured data. | markdown |
| rotation_degrees | No | Euler rotation in degrees. |