blender_auto_light_scene
Build a complete lighting rig for a Blender scene. Select objects, choose a style (three-point, studio, outdoor, dramatic, product), and lights are placed to frame the subject.
Instructions
Build a complete lighting rig aimed at the subject.
Framing is derived from the target objects' bounds, so the lights land at a sensible distance instead of at a hard-coded guess.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| apply | No | ||
| style | No | Lighting setup to build. | three_point |
| objects | No | Objects the lights should frame. | |
| response_format | No | 'markdown' for readable output, 'json' for raw structured data. | markdown |