wwise_create_game_parameter
Create a Wwise Game Parameter (RTPC) to define audio control values. Set min, max, and default values for real-time parameter adjustments in Unreal Engine.
Instructions
Create a Game Parameter (RTPC) in Wwise.
Creates the GameParameter object. To bind it as an RTPC curve on a specific property, use execute_waapi with ak.wwise.core.object.setRTPCCurve or configure the binding in the Wwise Authoring GUI.
Args: name: GameParameter name (e.g. RTPC_Wind_Intensity) min_value: Minimum range value max_value: Maximum range value default_value: Default value
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| name | Yes | ||
| max_value | No | ||
| min_value | No | ||
| default_value | No |
Output Schema
| Name | Required | Description | Default |
|---|---|---|---|
| result | Yes |